<----------------------------------------------------><---------------------------------; <---------------1; BOTTON TRIGGER IS A---------------;;MOVELIST;;;;;;;;;;MOVELIST;;;;;;;; <----------------------------------------------------><---------------------------------;
-STAND1 = COMBO 1 = A -STAND2 = COMBO 2 = A -STAND3 = COMBO 3 = A -STAND4 = 3 SHARK GROUND BURST = DOWN, FORWARD, A -STAND5 = WATER SWIRL RUSH SAWADA = DOWN, LEFT, A -STAND6 = Kawarimi = A :INFO, WHEN ENEMY HIT YOU YOU CAN TRIGGER IT ANYWHERE -CROUCH1 = 3 DRAGON WATER JUTSU = DOWN, A -AIR1 = AIR 1 SPIKE = UP, A
<----------------------------------------------------> <---------------2; BOTTON TRIGGER IS Z---------------> <---------------------------------------------------->
-STAND1 = TELEPORT = Z -STAND2 = WATER SNAKE BIG = DOWN, FORWAR, Z -STAND3 = Five water defence = DOWN, LEFT, Z -CROUCH1 = water crush coffine = DOWN, Z -AIR1 = AIR 1 SPIKE = UP, Z
<----------------------------------------------------> <---------------3; BOTTON TRIGGER IS X---------------> <---------------------------------------------------->
-STAND1 = COMBO 1 = X -STAND2 = COMBO 2 = X -STAND3 = COMBO 3 = X -STAND4 = 15 SMALL SHARKS = DOWN, FORWAR, X -STAND5 = small shark = DOWN, LEFT, X -CROUCH1 = SHARK RELEASE = DOWN, X -AIR1 = AIR 1 SPIKE = UP, X
<----------------------------------------------------> <---------------4; BOTTON TRIGGER IS C---------------> <---------------------------------------------------->
-STAND1 = water bunchin = C :INFO, ONLY 6 CAN BE SUMMON -STAND2 = WATER SHIKEN = DOWN, FORWAR, HOLD, C ;INFO, DEPENDS ON THE TIME YOU RELEASE THE BOTTON THE ATTACK WILL BE BIGGER OR SMALL -STAND3 = SELF WATER PRISON = DOWN, LEFT, C -CROUCH1 = TSUNAMI = DOWN, C -AIR1 = AIR 1 SPIKE = UP, C
<----------------------------------------------------> <---------------5; BOTTON TRIGGER IS B---------------> <---------------------------------------------------->
-STAND1 = DOUBLE HEADED DRAGON = B -STAND2 = Kawarimi = B :INFO, WHEN ENEMY HIT YOU YOU CAN TRIGGER IT ANYWHERE -STAND3 = water shield REMOVED = DOWN, FORWAR, B -STAND4 = water shield = DOWN, LEFT, B -CROUCH1 = 3 SHARK HARPONE SUMMON = DOWN, B -AIR1 = AIR 1 SPIKE = UP, B
<----------------------------------------------------> <---------------6; BOTTON TRIGGER IS Y---------------> <---------------------------------------------------->
-STAND1 = 2 KUNAI THROW = Y -STAND2 = KISAME WATER RUSH = DOWN, FORWARD, Y -STAND3 = KISAME WATER SWIRL FLOOR RUSH = DOWN, FORWARD, Y -CROUCH1 = 2 CLONE WATER PRISON = DOWN, Y -AIR1 = AIR 1 SPIKE = UP, Y
<--------------------------------------------------------------> <---------------7; BOTTON TRIGGER IS ENTER(S) ;7---------------> <---------------------------WALL RUN---------------------------> <-------------------------------------------------------------->
-STAND1 = CHACRA CHARGE = HOLD, ENTER(S) :INFO, WHEN YOU CHARGE IF THE OTHER CHAR IS NEXT TO YOU HE WILL GET DAMAGED BY THE WATER -STAND2 = STAND ON WALL = HOLD, LEFT, AND ENTER(S) :INFO, DO IT WHEN YOUR AT THE CORNER OF THE STAGE -CROUCH1 = TRANSFORM TO BIG SAWADA KISAME = ENTER(S) -AIR1 = WATER WAVE = UP, ENTER(S)
<--------------------------------------------------------------> <---------------7,1; BOTTON TRIGGER IS ENTER(S) ;7,1-----------> <----------------WHILE STANDING ON WALL MOVEMENTS--------------> <-------------------------------------------------------------->
-STANDING ON WALL1 = GO UP, AND GO DOWN -STANDING ON WALL2 = TO GET OFF WALL = A :INFO, OR GO ALL THE WAY UP OR ON THE FLOOR